Update 1.4 Still working hard
Hello Guys!
Work its going to kill me, but I still working on this project when I have some time. Step by step.
Lets check list some bug fixes and updates:
1-Performance improvement: Performance its an issue now, there is too much to work on this but I tweaked some things and got like a 20% fps improvement. More performance techniques will be applyed as I approach to final build
2-Package reduction: Same thing, I worked on that and got more assets on build as reduced weigth from 400mb to 250mb.
3-Curved HUD bug fixed: Curved HUD(Simulating Scifi helmet) wasnt compiling right, it was just flat. Now we have scifi immersion.
4-Pick Ups collision trace tweaked for better feeling
5-FIX: Enemies no longer plays HIT animation when dead
6-FIX: Leaving game from pause menu now restores player input
7-Settings Fixes and updates:
-Now you can select audio volume for music and SFX
-Input selectors are fixed and one more for melee was added(now you can switch keybindings)
8-New sounds was added: Consoles, doors, elevators, reloading, jump/walljump/dash, impacts, shooting and some more.
9-Some point lights and adjustments done
10-Elevators rework : Now they follow spline instead of interpolate position. New elevators added and sounds(elevator music)
11- New Enemies avaibles:
-Sniper: Longshots, slower fire rate, huge damage.
-Heavy Soldier: High HP, more damage
-War Robot: Huge HP, shotgun weapon
-Turret: Charged shot
Files
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OscarScavenger
Retro FPS top action that combine 2d and 3d
Status | Released |
Author | GuiltyGames |
Genre | Action, Platformer |
Tags | 3D, Pixel Art, Retro, Sci-fi |
More posts
- Version 1.3 Release -Game Feel-44 days ago
- Version 1.2 Release48 days ago
- Engine Version Downgrade51 days ago
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