Update 1.4 Still working hard


Hello Guys!

Work its going to kill me, but I still working on this project when I have some time. Step by step.

Lets check list some bug fixes and updates:

1-Performance improvement: Performance its an issue now, there is too much to work on this but I tweaked some things and got like a 20% fps improvement. More performance techniques will be applyed as I approach to final build

2-Package reduction: Same thing, I worked on that and got more assets on build as reduced weigth from 400mb to 250mb.

3-Curved HUD bug fixed: Curved HUD(Simulating Scifi helmet) wasnt compiling right, it was just flat. Now we have scifi immersion.

4-Pick Ups collision trace tweaked for better feeling

5-FIX: Enemies no longer plays HIT animation when dead

6-FIX: Leaving game from pause menu now restores player input

7-Settings Fixes and updates:

-Now you can select audio volume for music and SFX

-Input selectors are fixed and one more for melee was added(now you can switch keybindings)

8-New sounds was added: Consoles, doors, elevators, reloading, jump/walljump/dash, impacts, shooting and some more.

9-Some point lights and adjustments done

10-Elevators rework : Now they follow spline instead of interpolate position. New elevators added and sounds(elevator music)



11- New Enemies avaibles:

-Sniper: Longshots, slower fire rate, huge damage.


-Heavy Soldier: High HP, more damage


-War Robot: Huge HP, shotgun weapon



-Turret: Charged shot


Files

OscarScavenger_1.4.rar 249 MB
37 days ago

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