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OscarScavenger

OscarScavenger

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Devlog

  • Update 1.4 Still working hard
    October 15, 2024 by GuiltyGames#update, #unreal, #fps, #retro
    Hello Guys! Work its going to kill me, but I still working on this project when I have some time. Step by step. Lets check list some bug fixes and updates: 1-Performance improvement: Performance its a... Continue reading
  • Version 1.3 Release -Game Feel-
    October 08, 2024 by GuiltyGames#update, #fps, #retro, #feedback
    Big update focusin on the game feel. Im working on ways to make the game to feel "faster" but meanwhile I found there was so poor feedback on shooting and killing enemies or player damage as well. Som... Continue reading
  • Version 1.2 Release
    October 03, 2024 by GuiltyGames
    After presenting my first project to a game jam, I have decided to continue working on it and present it to #imgj35. I have added main mechanics that I had not had time for, as well as some level desi... Continue reading
  • Engine Version Downgrade
    October 01, 2024 by GuiltyGames
    1
    Due short time window for release first version was compiled on Unreal Engine 5. Original project was developed on UE4 but had packaging issues. Migrating project from UE4 to UE5 broke some stuff so I... Continue reading
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